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DogeLabs Dev Tooling

Two different kinds of tooling - one that runs inside the Unity Editor, and one standalone desktop app that works across any engine. Every option of each is documented here.

These docs cover two separate tools that solve different problems and live in different places. They are not parts of one product - pick the one that matches what you are doing.

Unity Dev Tooling

Works inside Unity

Art Pipeline Tooling - a package that works inside the Unity Editor. It turns your Substance Painter textures into Materials, points out texture files with the wrong names, and makes recolored copies of your VFX - all from the Project window.

Get started · Auto Material Creator · Naming Linter · VFX Pack Creator

Game Tooling

Standalone desktop app

Folder-Watcher Sync - a desktop app that runs on its own, outside any engine. It watches a folder and automatically copies your files into your project folder(s) whenever they change. Works with any engine.

Get started · Folder Sync & Mappings · Settings

 Unity Dev ToolingGame Tooling
TypeA package inside UnityA standalone desktop app
Where it runsInside the Unity EditorIts own window / system tray
EngineUnity onlyAny engine (Unity, Unreal, Godot, …)
What it’s forMaterials, texture naming, and VFX inside UnityGetting your files from your art apps into your project folders
How you use itRight-click menus and Unity’s Project SettingsA small app with rules for which folders copy where
InstallUnity’s Package ManagerDownload and run the installer for your computer

Every option explained

Plain-language tables for every setting and option - what it does and what it’s set to by default. No coding required.

Step-by-step guides

Each feature page starts with a short “what it does and how to use it,” written for artists, not programmers.

Walkthrough video slots

Each major feature page has a ready-to-fill video slot. Drop in a URL when the walkthrough is recorded.

These tools exist to take the tedious parts of your day off your plate - so the most useful thing you can do is tell us where the tedium still is.